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The beta decay database functions as a repository of information where you may find additional details and guides about the game. The database is very much work in progress!

295 results found with an empty search

  • Early Access Game World Play Size - Planetary Terrain

    The feature for Planetary terrain is still in early development. Current information regarding the game world play size is not 100% concrete, but the progress so far on terrain has helped estimate what can be expected for Early Access. Early Access will likely feature either a smaller-scale planet or a limited section of a larger planet. This way, the planetary-scale environment can be tested along with foliage, entities, and core systems, as a performance benchmark - With the goal to help identify optimization issues and reduce risk for the Early Access release. As mentioned in various Devlogs and FAQ posts, the spherical terrain and planet are handcrafted, with little to no procedural generation. This decision was part of the vision from the beginning. The focus is not on creating a massive world, but to deliver a world packed with detail, rather than an open, barren, and uninteresting landscape. This is why a significant amount of time and prototyping has been taken to develop with the right tools needed to craft the planetary terrain. Note: Initially, during the legacy Pre-Alpha phases, a non-planetary, flat play area was being designed as a testing bed for Early Access. This area was still quite large and took around 10-20 minutes to jog across. This area will not be present for Early Access.

  • Tree Resin

    Tree Resin A natural substance produced by trees, typically collected as a sticky sap and processed into materials such as adhesives, coatings, and inks. Tree Resin Class: Raw Material > Organics Durability: --

  • Dresser

    Dresser A single door wooden dresser. Dresser Class: Component Weight: 40 kg Durability: --

  • Level of Difficulty

    There are no static or standard difficulty settings. Difficulty is determined by the player's input skill, preparation and equipment, as well as knowledge of the game's systems. The closest options to traditional difficulty settings are: Player Crosshair — enabled or disabled. FPS Only mode

  • Bench

    Bench A bench - that supports all different sizes of booty. Bench Class: Component Weight: 20 kg Durability: --

  • Trash Bin (Metal)

    Trash Bin (Metal) There can never be too much trash. Trash Bin (Metal) Class: Component Weight: 2 kg Durability: --

  • Fluorescent Tubes (T8)

    Fluorescent Tube (T8) A fluorescent lamp commonly installed in commercial and institutional lighting fixtures. Measuring at 4 feet in length. Fluorescent Tubes (T8) Class: Components Weight: 2 kg Durability: --

  • Distribution Transformer (Medium)

    Distribution Transformer (Medium) An electrical device used to transform high distribution voltages to lower voltages for power distribution. It is commonly used to supply electricity to buildings and smaller power systems. Distribution Transformer (Medium) Class: Component Weight: 0.5 kg Durability: --

  • Candle (Large)

    Candle (Large) A candle that burns indefinitely. Candle (Large) Class: Component Weight: 0.5 kg Durability: --

  • Candle (Medium)

    Candle (Medium) A candle that burns indefinitely. Candle (Medium) Class: Component Weight: 0.5 kg Durability: --

  • Candle (Small)

    Candle (Small) A candle that burns indefinitely. Candle (Small) Class: Component Weight: 0.5 kg Durability: --

  • Rotoscope Studios - A Brief History - Timeline - Previous Projects

    Prior to the inception of beta decay, game development has been an on-and-off hobby of mine. I’ve worked on countless small hobby projects over the years. None of them were crowdfunded or intended to be professional releases, nor did they have any significant following —they were side projects that helped me develop my creative skills throughout my schooling and early career. Because of that, there were little to no expectations attached to them. They came from a simple passion to create. A few of these projects progressed far enough that I took the opportunity to edit and produce trailers for them. Which has helped me gain a bit of experience in film production. I’ve intentionally kept these trailers on the beta decay channel as a personal reminder of some of the early beginnings. Timeline Provided below is a timeline reflecting the major development events of beta decay. An interactive version of the timeline can be found here where each event may be expanded including more detail. Sif and the Labyrinth SATL This was the first game I completed from start to finish ! A simple top-down 2D game that featured some calm visual and audio aesthetics, contrasted by darker, more gruesome bloody dungeon battles. It was originally published on itch.io, but it is currently no longer available. A Steam release was planned but never published. However, I gained a lot of experience in preparing and uploading a build for Steam, which is a considerably more involved process than publishing to itch io. At some point the game will probably be uploaded to Itch io for free. WORK IN PROGRESS Below is a list of some early concept and relevant projects that you may find interesting. It would be nice to get some of these old builds back up and running, so I can record footage of some of each game’s systems. I'll keep trying to find some time to share and cover more of the previous projects here - This is all first draft stuff - but I'd love to do this ! Ostróda (Small Hobby Project) A 2D side-scroller made on the Unity Engine where you move through a dark town while being chased by zombies. This concept was created in a weekend with the dark club music being my favourite part to create. Powerband Motocross (Hobby Project) An open world motocross prototype made on the Unity Engine that featured some satisfying 'whip' physics - I hope some day I can come back to this build as it was fun to play. Messier 33 (Small Hobby Project) A 2D side-scroller set in space developed with the Unity Engine - The concept included starships made of modular structures that can be welded together. The player can fly their ship, walk inside its interior, place components, and construct new structures to expand the spacecraft. There was one major challenge, when the ship needed to turn around and fly in the opposite direction (from left to right). It became comically chaotic with all the objects/sub-components onboard. I will try to get some footage of this one - but I would need to spin up the old engine and build to get things going! Proxyndic (Hobby Project) A 2D sci-fi, cyberpunk side-scroller developed with the Unity Engine. The prototype included melee and weapons combat, hiring a crew of syndicate agents, owning an apartment, changing outfits, cover systems, dialogue systems, alarm systems, drugs/boosters, and exosuits, hacking, card games and a few more features. Messier 31 (Hobby Project) A networked sci-fi prototype created on the Unity3D Engine. The build was focused on a very dark metropolis and featured master dedicated server hosting. Here, I gained knowledge and experience in hosting a headless dedicated server with the goal of creating a single persistent server for multiplayer. I will try to get some footage of this one as well - as this initially captured the core atmosphere and essense of beta decay's metroplolis ! beta decay: Centauri beta decay Concept (2021) Beta Decay: Centauri Created on the Unity Engine. This build was the progression of Messier 31 that really sparked something - Where I could not stop creating in this world. All legacy photos are still available for view on the beta decay Instagram. DESCRIPTION WORK IN PROGRESS Thank you for taking the time to read through :) I would like to keep adding more content here - so look out for more !

  • Ghillie Suit

    Ghillie Suit A camouflage outfit that blends into natural surroundings like grass, leaves, and brush to stay visually hidden in the environment. Due to the nature of this overwear, this type of clothing can be worn over outfits. Ghillie Suit Class: Exosuits and Overwear Weight: 4 kg Durability: --

  • Whiteboard

    Whiteboard A whiteboard. To put your sticky notes on or whatever ! Whiteboard Class: Component Weight: 2 kg Durability: --

  • How can I play?

    Playtesting is currently closed with the next publicly available version to be Early Access on Steam.

  • Playtesting (Legacy)

    In 2024 to early 2025 a playtest had been conducted to collect feedback around the game's core movement and combat mechanics. The play test was conducted into two, timed Phases - Phase 1 and Phase 2. This was a very basic build in a Pre-Alpha state that is no longer available. You'll find that all of the gameplay spread around on YouTube is from this older build. The third phase is still planned with the main focus of multiplayer testing.

  • Latex Sap

    Latex Sap A white fluid produced by the rubber tree Hevea Brasiliensis that is processed into natural rubber used in manufacturing. Latex Sap Class: Raw Material > Organics Processes To: Natural Rubber Durability: --

  • 2A65-77

    2A65-77 A MCV-mountable artillery cannon bored to fire 155 mm shells. It can engage enemy troops, fortifications, vehicles, MCVs, and artillery positions at close or long range. The destructive power it produces is the payoff for its limited rate of fire. 2A65-77 Class: MCV Component Weight: 2,500 kg Rate of Fire: 1 round / minute Durability: --

  • Raw Cotton

    Raw Cotton A raw organic fiber harvested from plants of the Gossypium genus. It can be processed into cloth and industrial textiles. Raw Cotton Class: Raw Material > Organics Processes To: Textiles Durability: --

  • Biomass (Wood)

    Biomass (Wood) A raw organic material harvested from trees and wood. Biomass (Wood) Class: Raw Material > Organics Processes To: Cellulose Acetate Durability: --

  • Cellulose Acetate

    Cellulose Acetate A semi-synthetic polymer used in the production of textiles, fabrics, films, and filtration components. Cellulose Acetate Class: Raw Material > Polymer Durability: --

  • File Cabinet

    File Cabinet Get your life organized and back together with a file cabinet ! File Cabinet Class: Component Weight: 20 kg Durability: --

  • Step Ladder

    Step Ladder A small ladder that can be very useful when trying to grab things from high shelves or top cupboards and cabinets. Step Ladder Class: Component Weight: 4 kg Durability: --

  • Lead Alloy

    Lead Alloy A bluish-gray metal with high malleability, and corrosion resistance. Lead (Pb) is refined from Galena Ore which is commonly used in the production of batteries, radiation protective equipment, and ammunition. Lead Alloy Class: Raw Material > Alloy Durability: --

  • Washing Machine

    Washing Machine An electric, industrial strength washing machine, featuring the C-62 console module for quick execution of washing programs and cycles. Washing Machine Class: Component Weight: 80 kg Durability: --

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